public interface PaintContext
PaintContextinterface defines the encapsulated and optimized environment to generate color patterns in device space for fill or stroke operations on a
PaintContextprovides the necessary colors for
Graphics2Doperations in the form of a
Rasterassociated with a
PaintContextmaintains state for a particular paint operation. In a multi-threaded environment, several contexts can exist simultaneously for a single
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disposevoid dispose()Releases the resources allocated for the operation.
getColorModelColorModel getColorModel()Returns the
ColorModelof the output. Note that this
ColorModelmight be different from the hint specified in the
Paint. Not all
PaintContextobjects are capable of generating color patterns in an arbitrary
ColorModelof the output.
(int x, int y, int w, int h)Returns a
Rastercontaining the colors generated for the graphics operation.
x- the x coordinate of the area in device space for which colors are generated.
y- the y coordinate of the area in device space for which colors are generated.
w- the width of the area in device space
h- the height of the area in device space
Rasterrepresenting the specified rectangular area and containing the colors generated for the graphics operation.