Uses of Interface
jdk.incubator.vector.VectorSpecies
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Uses of VectorSpecies in jdk.incubator.vector
Modifier and TypeFieldDescriptionstatic final VectorSpecies
<Byte> ByteVector.SPECIES_128
Species representingByteVector
s ofVectorShape.S_128_BIT
.static final VectorSpecies
<Double> DoubleVector.SPECIES_128
Species representingDoubleVector
s ofVectorShape.S_128_BIT
.static final VectorSpecies
<Float> FloatVector.SPECIES_128
Species representingFloatVector
s ofVectorShape.S_128_BIT
.static final VectorSpecies
<Integer> IntVector.SPECIES_128
Species representingIntVector
s ofVectorShape.S_128_BIT
.static final VectorSpecies
<Long> LongVector.SPECIES_128
Species representingLongVector
s ofVectorShape.S_128_BIT
.static final VectorSpecies
<Short> ShortVector.SPECIES_128
Species representingShortVector
s ofVectorShape.S_128_BIT
.static final VectorSpecies
<Byte> ByteVector.SPECIES_256
Species representingByteVector
s ofVectorShape.S_256_BIT
.static final VectorSpecies
<Double> DoubleVector.SPECIES_256
Species representingDoubleVector
s ofVectorShape.S_256_BIT
.static final VectorSpecies
<Float> FloatVector.SPECIES_256
Species representingFloatVector
s ofVectorShape.S_256_BIT
.static final VectorSpecies
<Integer> IntVector.SPECIES_256
Species representingIntVector
s ofVectorShape.S_256_BIT
.static final VectorSpecies
<Long> LongVector.SPECIES_256
Species representingLongVector
s ofVectorShape.S_256_BIT
.static final VectorSpecies
<Short> ShortVector.SPECIES_256
Species representingShortVector
s ofVectorShape.S_256_BIT
.static final VectorSpecies
<Byte> ByteVector.SPECIES_512
Species representingByteVector
s ofVectorShape.S_512_BIT
.static final VectorSpecies
<Double> DoubleVector.SPECIES_512
Species representingDoubleVector
s ofVectorShape.S_512_BIT
.static final VectorSpecies
<Float> FloatVector.SPECIES_512
Species representingFloatVector
s ofVectorShape.S_512_BIT
.static final VectorSpecies
<Integer> IntVector.SPECIES_512
Species representingIntVector
s ofVectorShape.S_512_BIT
.static final VectorSpecies
<Long> LongVector.SPECIES_512
Species representingLongVector
s ofVectorShape.S_512_BIT
.static final VectorSpecies
<Short> ShortVector.SPECIES_512
Species representingShortVector
s ofVectorShape.S_512_BIT
.static final VectorSpecies
<Byte> ByteVector.SPECIES_64
Species representingByteVector
s ofVectorShape.S_64_BIT
.static final VectorSpecies
<Double> DoubleVector.SPECIES_64
Species representingDoubleVector
s ofVectorShape.S_64_BIT
.static final VectorSpecies
<Float> FloatVector.SPECIES_64
Species representingFloatVector
s ofVectorShape.S_64_BIT
.static final VectorSpecies
<Integer> IntVector.SPECIES_64
Species representingIntVector
s ofVectorShape.S_64_BIT
.static final VectorSpecies
<Long> LongVector.SPECIES_64
Species representingLongVector
s ofVectorShape.S_64_BIT
.static final VectorSpecies
<Short> ShortVector.SPECIES_64
Species representingShortVector
s ofVectorShape.S_64_BIT
.static final VectorSpecies
<Byte> ByteVector.SPECIES_MAX
Species representingByteVector
s ofVectorShape.S_Max_BIT
.static final VectorSpecies
<Double> DoubleVector.SPECIES_MAX
Species representingDoubleVector
s ofVectorShape.S_Max_BIT
.static final VectorSpecies
<Float> FloatVector.SPECIES_MAX
Species representingFloatVector
s ofVectorShape.S_Max_BIT
.static final VectorSpecies
<Integer> IntVector.SPECIES_MAX
Species representingIntVector
s ofVectorShape.S_Max_BIT
.static final VectorSpecies
<Long> LongVector.SPECIES_MAX
Species representingLongVector
s ofVectorShape.S_Max_BIT
.static final VectorSpecies
<Short> ShortVector.SPECIES_MAX
Species representingShortVector
s ofVectorShape.S_Max_BIT
.static final VectorSpecies
<Byte> ByteVector.SPECIES_PREFERRED
Preferred species forByteVector
s.static final VectorSpecies
<Double> DoubleVector.SPECIES_PREFERRED
Preferred species forDoubleVector
s.static final VectorSpecies
<Float> FloatVector.SPECIES_PREFERRED
Preferred species forFloatVector
s.static final VectorSpecies
<Integer> IntVector.SPECIES_PREFERRED
Preferred species forIntVector
s.static final VectorSpecies
<Long> LongVector.SPECIES_PREFERRED
Preferred species forLongVector
s.static final VectorSpecies
<Short> ShortVector.SPECIES_PREFERRED
Preferred species forShortVector
s.Modifier and TypeMethodDescription<F> VectorSpecies
<F> Checks that this species has the given element type, and returns this species unchanged.static <E> VectorSpecies
<E> VectorSpecies.of
(Class<E> elementType, VectorShape shape) Finds a species for an element type and shape.static <E> VectorSpecies
<E> VectorSpecies.ofLargestShape
(Class<E> etype) Finds the largest vector species of the given element type.static <E> VectorSpecies
<E> VectorSpecies.ofPreferred
(Class<E> etype) Finds the species preferred by the current platform for a given vector element type.abstract VectorSpecies
<E> Vector.species()
Returns the species of this vector.abstract VectorSpecies
<E> VectorMask.vectorSpecies()
Returns the vector species to which this mask applies.abstract VectorSpecies
<E> VectorShuffle.vectorSpecies()
Returns the species of this shuffle.<E> VectorSpecies
<E> Finds a vector species with the given element type and the current shape.<F> VectorSpecies
<F> Finds a species with the given element type and the same shape as this species.VectorSpecies.withShape
(VectorShape newShape) Finds a species with the given shape and the same elementType as this species.Modifier and TypeMethodDescriptionstatic ByteVector
ByteVector.broadcast
(VectorSpecies<Byte> species, byte e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.static ByteVector
ByteVector.broadcast
(VectorSpecies<Byte> species, long e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.static DoubleVector
DoubleVector.broadcast
(VectorSpecies<Double> species, double e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.static DoubleVector
DoubleVector.broadcast
(VectorSpecies<Double> species, long e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.static FloatVector
FloatVector.broadcast
(VectorSpecies<Float> species, float e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.static FloatVector
FloatVector.broadcast
(VectorSpecies<Float> species, long e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.static IntVector
IntVector.broadcast
(VectorSpecies<Integer> species, int e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.static IntVector
IntVector.broadcast
(VectorSpecies<Integer> species, long e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.static LongVector
LongVector.broadcast
(VectorSpecies<Long> species, long e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.static ShortVector
ShortVector.broadcast
(VectorSpecies<Short> species, long e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.static ShortVector
ShortVector.broadcast
(VectorSpecies<Short> species, short e) Returns a vector of the given species where all lane elements are set to the primitive valuee
.abstract <F> VectorMask
<F> VectorMask.cast
(VectorSpecies<F> species) Converts this mask to a mask of the given species of element typeF
.abstract <F> VectorShuffle
<F> VectorShuffle.cast
(VectorSpecies<F> species) Converts this shuffle to a shuffle of the given species of element typeF
.abstract <F> Vector
<F> Vector.castShape
(VectorSpecies<F> rsp, int part) Convenience method for converting a vector from one lane type to another, reshaping as needed when lane sizes change.abstract <F> Vector
<F> Vector.check
(VectorSpecies<F> species) Checks that this vector has the given species, and returns this vector unchanged.abstract <F> VectorMask
<F> VectorMask.check
(VectorSpecies<F> species) Checks that this mask has the given species, and returns this mask unchanged.abstract <F> VectorShuffle
<F> VectorShuffle.check
(VectorSpecies<F> species) Checks that this shuffle has the given species, and returns this shuffle unchanged.abstract <F> Vector
<F> Vector.convertShape
(VectorOperators.Conversion<E, F> conv, VectorSpecies<F> rsp, int part) Converts this vector to a vector of the given species, shape and element type, converting lane values from the currentETYPE
to a new lane type (calledFTYPE
here) according to the indicated conversion.static ByteVector
ByteVector.fromArray
(VectorSpecies<Byte> species, byte[] a, int offset) Loads a vector from an array of typebyte[]
starting at an offset.static ByteVector
ByteVector.fromArray
(VectorSpecies<Byte> species, byte[] a, int offset, int[] indexMap, int mapOffset) Gathers a new vector composed of elements from an array of typebyte[]
, using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static ByteVector
ByteVector.fromArray
(VectorSpecies<Byte> species, byte[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m) Gathers a new vector composed of elements from an array of typebyte[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static ByteVector
ByteVector.fromArray
(VectorSpecies<Byte> species, byte[] a, int offset, VectorMask<Byte> m) Loads a vector from an array of typebyte[]
starting at an offset and using a mask.static DoubleVector
DoubleVector.fromArray
(VectorSpecies<Double> species, double[] a, int offset) Loads a vector from an array of typedouble[]
starting at an offset.static DoubleVector
DoubleVector.fromArray
(VectorSpecies<Double> species, double[] a, int offset, int[] indexMap, int mapOffset) Gathers a new vector composed of elements from an array of typedouble[]
, using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static DoubleVector
DoubleVector.fromArray
(VectorSpecies<Double> species, double[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Double> m) Gathers a new vector composed of elements from an array of typedouble[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static DoubleVector
DoubleVector.fromArray
(VectorSpecies<Double> species, double[] a, int offset, VectorMask<Double> m) Loads a vector from an array of typedouble[]
starting at an offset and using a mask.static FloatVector
FloatVector.fromArray
(VectorSpecies<Float> species, float[] a, int offset) Loads a vector from an array of typefloat[]
starting at an offset.static FloatVector
FloatVector.fromArray
(VectorSpecies<Float> species, float[] a, int offset, int[] indexMap, int mapOffset) Gathers a new vector composed of elements from an array of typefloat[]
, using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static FloatVector
FloatVector.fromArray
(VectorSpecies<Float> species, float[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Float> m) Gathers a new vector composed of elements from an array of typefloat[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static FloatVector
FloatVector.fromArray
(VectorSpecies<Float> species, float[] a, int offset, VectorMask<Float> m) Loads a vector from an array of typefloat[]
starting at an offset and using a mask.static IntVector
IntVector.fromArray
(VectorSpecies<Integer> species, int[] a, int offset) Loads a vector from an array of typeint[]
starting at an offset.static IntVector
IntVector.fromArray
(VectorSpecies<Integer> species, int[] a, int offset, int[] indexMap, int mapOffset) Gathers a new vector composed of elements from an array of typeint[]
, using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static IntVector
IntVector.fromArray
(VectorSpecies<Integer> species, int[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Integer> m) Gathers a new vector composed of elements from an array of typeint[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static IntVector
IntVector.fromArray
(VectorSpecies<Integer> species, int[] a, int offset, VectorMask<Integer> m) Loads a vector from an array of typeint[]
starting at an offset and using a mask.static LongVector
LongVector.fromArray
(VectorSpecies<Long> species, long[] a, int offset) Loads a vector from an array of typelong[]
starting at an offset.static LongVector
LongVector.fromArray
(VectorSpecies<Long> species, long[] a, int offset, int[] indexMap, int mapOffset) Gathers a new vector composed of elements from an array of typelong[]
, using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static LongVector
LongVector.fromArray
(VectorSpecies<Long> species, long[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Long> m) Gathers a new vector composed of elements from an array of typelong[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static LongVector
LongVector.fromArray
(VectorSpecies<Long> species, long[] a, int offset, VectorMask<Long> m) Loads a vector from an array of typelong[]
starting at an offset and using a mask.static ShortVector
ShortVector.fromArray
(VectorSpecies<Short> species, short[] a, int offset) Loads a vector from an array of typeshort[]
starting at an offset.static ShortVector
ShortVector.fromArray
(VectorSpecies<Short> species, short[] a, int offset, int[] indexMap, int mapOffset) Gathers a new vector composed of elements from an array of typeshort[]
, using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static ShortVector
ShortVector.fromArray
(VectorSpecies<Short> species, short[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Short> m) Gathers a new vector composed of elements from an array of typeshort[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static ShortVector
ShortVector.fromArray
(VectorSpecies<Short> species, short[] a, int offset, VectorMask<Short> m) Loads a vector from an array of typeshort[]
starting at an offset and using a mask.static <E> VectorMask
<E> VectorMask.fromArray
(VectorSpecies<E> species, boolean[] bits, int offset) Loads a mask from aboolean
array starting at an offset.static <E> VectorShuffle
<E> VectorShuffle.fromArray
(VectorSpecies<E> species, int[] sourceIndexes, int offset) Creates a shuffle for a given species from anint
array starting at an offset.static ByteVector
ByteVector.fromBooleanArray
(VectorSpecies<Byte> species, boolean[] a, int offset) Loads a vector from an array of typeboolean[]
starting at an offset.static ByteVector
ByteVector.fromBooleanArray
(VectorSpecies<Byte> species, boolean[] a, int offset, int[] indexMap, int mapOffset) Gathers a new vector composed of elements from an array of typeboolean[]
, using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static ByteVector
ByteVector.fromBooleanArray
(VectorSpecies<Byte> species, boolean[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m) Gathers a new vector composed of elements from an array of typeboolean[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static ByteVector
ByteVector.fromBooleanArray
(VectorSpecies<Byte> species, boolean[] a, int offset, VectorMask<Byte> m) Loads a vector from an array of typeboolean[]
starting at an offset and using a mask.static ShortVector
ShortVector.fromCharArray
(VectorSpecies<Short> species, char[] a, int offset) Loads a vector from an array of typechar[]
starting at an offset.static ShortVector
ShortVector.fromCharArray
(VectorSpecies<Short> species, char[] a, int offset, int[] indexMap, int mapOffset) Gathers a new vector composed of elements from an array of typechar[]
, using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static ShortVector
ShortVector.fromCharArray
(VectorSpecies<Short> species, char[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Short> m) Gathers a new vector composed of elements from an array of typechar[]
, under the control of a mask, and using indexes obtained by adding a fixedoffset
to a series of secondary offsets from an index map.static ShortVector
ShortVector.fromCharArray
(VectorSpecies<Short> species, char[] a, int offset, VectorMask<Short> m) Loads a vector from an array of typechar[]
starting at an offset and using a mask.static <E> VectorMask
<E> VectorMask.fromLong
(VectorSpecies<E> species, long bits) Returns a mask where each lane is set or unset according to the bits in the given bitmask, starting with the least significant bit, and continuing up to the sign bit.static ByteVector
ByteVector.fromMemorySegment
(VectorSpecies<Byte> species, MemorySegment ms, long offset, ByteOrder bo) Loads a vector from a memory segment starting at an offset into the memory segment.static ByteVector
ByteVector.fromMemorySegment
(VectorSpecies<Byte> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Byte> m) Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.static DoubleVector
DoubleVector.fromMemorySegment
(VectorSpecies<Double> species, MemorySegment ms, long offset, ByteOrder bo) Loads a vector from a memory segment starting at an offset into the memory segment.static DoubleVector
DoubleVector.fromMemorySegment
(VectorSpecies<Double> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Double> m) Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.static FloatVector
FloatVector.fromMemorySegment
(VectorSpecies<Float> species, MemorySegment ms, long offset, ByteOrder bo) Loads a vector from a memory segment starting at an offset into the memory segment.static FloatVector
FloatVector.fromMemorySegment
(VectorSpecies<Float> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Float> m) Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.static IntVector
IntVector.fromMemorySegment
(VectorSpecies<Integer> species, MemorySegment ms, long offset, ByteOrder bo) Loads a vector from a memory segment starting at an offset into the memory segment.static IntVector
IntVector.fromMemorySegment
(VectorSpecies<Integer> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Integer> m) Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.static LongVector
LongVector.fromMemorySegment
(VectorSpecies<Long> species, MemorySegment ms, long offset, ByteOrder bo) Loads a vector from a memory segment starting at an offset into the memory segment.static LongVector
LongVector.fromMemorySegment
(VectorSpecies<Long> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Long> m) Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.static ShortVector
ShortVector.fromMemorySegment
(VectorSpecies<Short> species, MemorySegment ms, long offset, ByteOrder bo) Loads a vector from a memory segment starting at an offset into the memory segment.static ShortVector
ShortVector.fromMemorySegment
(VectorSpecies<Short> species, MemorySegment ms, long offset, ByteOrder bo, VectorMask<Short> m) Loads a vector from a memory segment starting at an offset into the memory segment and using a mask.static <E> VectorShuffle
<E> VectorShuffle.fromOp
(VectorSpecies<E> species, IntUnaryOperator fn) Creates a shuffle for a given species from the successive values of an operator applied to the range[0..VLENGTH-1]
.static <E> VectorMask
<E> VectorMask.fromValues
(VectorSpecies<E> species, boolean... bits) Returns a mask where each lane is set or unset according to givenboolean
values.static <E> VectorShuffle
<E> VectorShuffle.fromValues
(VectorSpecies<E> species, int... sourceIndexes) Creates a shuffle for a given species from a series of source indexes.static <E> VectorShuffle
<E> VectorShuffle.iota
(VectorSpecies<E> species, int start, int step, boolean wrap) Creates a shuffle using source indexes set to sequential values starting fromstart
and stepping by the givenstep
.static <E> VectorShuffle
<E> VectorShuffle.makeUnzip
(VectorSpecies<E> species, int part) Creates a shuffle which will unzip the concatenation of two vectors, alternatively storing input lanes into one or the other output vector.static <E> VectorShuffle
<E> VectorShuffle.makeZip
(VectorSpecies<E> species, int part) Creates a shuffle which will zip together two vectors, alternatively selecting lanes from one or the other.int
VectorSpecies.partLimit
(VectorSpecies<?> outputSpecies, boolean lanewise) Given this species and a second one, reports the net expansion or contraction of a (potentially) resizing reinterpretation cast orlane-wise conversion
from this species to the second.abstract <F> Vector
<F> Vector.reinterpretShape
(VectorSpecies<F> species, int part) Transforms this vector to a vector of the given species of element typeF
, reinterpreting the bytes of this vector without performing any value conversions.static ByteVector
ByteVector.zero
(VectorSpecies<Byte> species) Returns a vector of the given species where all lane elements are set to zero, the default primitive value.static DoubleVector
DoubleVector.zero
(VectorSpecies<Double> species) Returns a vector of the given species where all lane elements are set to zero, the default primitive value.static FloatVector
FloatVector.zero
(VectorSpecies<Float> species) Returns a vector of the given species where all lane elements are set to zero, the default primitive value.static IntVector
IntVector.zero
(VectorSpecies<Integer> species) Returns a vector of the given species where all lane elements are set to zero, the default primitive value.static LongVector
LongVector.zero
(VectorSpecies<Long> species) Returns a vector of the given species where all lane elements are set to zero, the default primitive value.static ShortVector
ShortVector.zero
(VectorSpecies<Short> species) Returns a vector of the given species where all lane elements are set to zero, the default primitive value.