Returns the absolute value of this vector.
Adds this vector to the broadcast of an input scalar.
Adds this vector to the broadcast of an input scalar,
selecting lane elements controlled by a mask.
Adds this vector to a second input vector.
Adds this vector to a second input vector, selecting lanes
under the control of a mask.
Adds the lanes of this vector to their corresponding
lane numbers, scaled by a given constant.
Replaces selected lanes of this vector with
a scalar value
under the control of a mask.
Replaces selected lanes of this vector with
a scalar value
under the control of a mask.
Replaces selected lanes of this vector with
corresponding lanes from a second input vector
under the control of a mask.
Returns a vector of the same species as this one
where all lane elements are set to
the primitive value e
.
Returns a vector of the same species as this one
where all lane elements are set to
the primitive value e
.
Returns a vector of the given species
where all lane elements are set to
the primitive value e
.
Returns a vector of the given species
where all lane elements are set to
the primitive value e
.
Compresses the lane elements of this vector selecting lanes
under the control of a specific mask.
Divides this vector by the broadcast of an input scalar.
Divides this vector by the broadcast of an input scalar,
selecting lane elements controlled by a mask.
Divides this vector by a second input vector.
Divides this vector by a second input vector
under the control of a mask.
Expands the lane elements of this vector
under the control of a specific mask.
FloatVector.fma(float b,
float c)
Multiplies this vector by a scalar multiplier, and sums
the result with a scalar addend.
Multiplies this vector by a second input vector, and sums
the result with a third.
Loads a vector from an array of type float[]
starting at an offset.
Gathers a new vector composed of elements from an array of type
float[]
,
using indexes obtained by adding a fixed offset
to a
series of secondary offsets from an index map.
Gathers a new vector composed of elements from an array of type
float[]
,
under the control of a mask, and
using indexes obtained by adding a fixed offset
to a
series of secondary offsets from an index map.
Loads a vector from an array of type float[]
starting at an offset and using a mask.
Loads a vector from a
memory segment
starting at an offset into the memory segment.
Loads a vector from a
memory segment
starting at an offset into the memory segment
and using a mask.
Combines the lane values of this vector
with the value of a broadcast scalar.
Combines the lane values of this vector
with the value of a broadcast scalar,
with selection of lane elements controlled by a mask.
Combines the lane values of this vector
with the value of a broadcast scalar.
Combines the corresponding lane values of this vector
with those of a second input vector,
with selection of lane elements controlled by a mask.
Combines the corresponding lane values of this vector
with those of a second input vector.
Combines the corresponding lane values of this vector
with those of a second input vector,
with selection of lane elements controlled by a mask.
Combines the lane values of this vector
with the values of two broadcast scalars.
Combines the lane values of this vector
with the values of two broadcast scalars,
with selection of lane elements controlled by a mask.
Combines the lane values of this vector
with the values of another vector and a broadcast scalar.
Combines the lane values of this vector
with the values of another vector and a broadcast scalar,
with selection of lane elements controlled by a mask.
Combines the lane values of this vector
with the values of another vector and a broadcast scalar.
Combines the lane values of this vector
with the values of another vector and a broadcast scalar,
with selection of lane elements controlled by a mask.
Combines the corresponding lane values of this vector
with the lanes of a second and a third input vector.
Combines the corresponding lane values of this vector
with the lanes of a second and a third input vector,
with selection of lane elements controlled by a mask.
Operates on the lane values of this vector.
Operates on the lane values of this vector,
with selection of lane elements controlled by a mask.
Computes the larger of this vector and the broadcast of an input scalar.
Computes the larger of this vector and a second input vector.
Computes the smaller of this vector and the broadcast of an input scalar.
Computes the smaller of this vector and a second input vector.
Multiplies this vector by the broadcast of an input scalar.
Multiplies this vector by the broadcast of an input scalar,
selecting lane elements controlled by a mask.
Multiplies this vector by a second input vector.
Multiplies this vector by a second input vector
under the control of a mask.
Raises this vector to a scalar power.
Raises this vector to the power of a second input vector.
Rearranges the lane elements of this vector, selecting lanes
under the control of a specific shuffle.
Rearranges the lane elements of two vectors, selecting lanes
under the control of a specific shuffle, using both normal and
exceptional indexes in the shuffle to steer data.
Rearranges the lane elements of this vector, selecting lanes
under the control of a specific shuffle and a mask.
Reinterprets this vector as a vector of the same shape
and contents but a lane type of float
,
where the lanes are assembled from successive bytes
according to little-endian order.
Using index values stored in the lanes of this vector,
assemble values stored in second vector v
.
Using values stored in the lanes of this vector,
assemble values stored in the second vector v1
and third vector v2
.
Using index values stored in the lanes of this vector,
assemble values stored in second vector, under the control
of a mask.
FloatVector.slice(int origin)
Slices a segment of adjacent lanes, starting at a given
origin
lane in the current vector.
Slices a segment of adjacent lanes, starting at a given
origin
lane in the current vector, and continuing (as
needed) into an immediately following vector.
Slices a segment of adjacent lanes
under the control of a mask,
starting at a given
origin
lane in the current vector, and continuing (as
needed) into an immediately following vector.
Computes the square root of this vector.
Subtracts an input scalar from this vector.
Subtracts an input scalar from this vector
under the control of a mask.
Subtracts a second input vector from this vector.
Subtracts a second input vector from this vector
under the control of a mask.
Reverses a
slice(), inserting
the current vector as a slice within a "background" input
of zero lane values.
Reverses a
slice(), inserting
the current vector as a slice within another "background" input
vector, which is regarded as one or the other input to a
hypothetical subsequent
slice()
operation.
Reverses a
slice(), inserting
(under the control of a mask)
the current vector as a slice within another "background" input
vector, which is regarded as one or the other input to a
hypothetical subsequent
slice()
operation.
Views this vector as a vector of the same shape, length, and
contents, but a lane type that is a floating-point type.
Views this vector as a vector of the same shape, length, and
contents, but a lane type that is a floating-point type.
Replaces the lane element of this vector at lane index i
with
value e
.
Returns a vector of the given species
where all lane elements are set to
zero, the default primitive value.