Uses of Class
Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
Provides user interface objects built according to the Basic look and feel.
Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.
Provides user interface objects that combine two or more look and feels.
Synth is a skinnable look and feel in which all painting is delegated.
Uses of DesktopIconUI in javax.swingModifier and TypeMethodDescriptionJInternalFrame.JDesktopIcon.
getUI()Returns the look-and-feel object that renders this component.
Uses of DesktopIconUI in javax.swing.plaf.basicModifier and TypeClassDescription
classBasic L&F for a minimized window on a desktop.
Uses of DesktopIconUI in javax.swing.plaf.metalModifier and TypeClassDescription
classMetal desktop icon.
Uses of DesktopIconUI in javax.swing.plaf.multiModifier and TypeClassDescription
classA multiplexing UI used to combine
Uses of DesktopIconUI in javax.swing.plaf.synthModifier and TypeClassDescription
classProvides the Synth L&F UI delegate for a minimized internal frame on a desktop.