java.lang.Object
javax.sound.midi.SoundbankResource
javax.sound.midi.Instrument
public abstract class Instrument extends SoundbankResource
An instrument is a sound-synthesis algorithm with certain parameter settings,
 usually designed to emulate a specific real-world musical instrument or to
 achieve a specific sort of sound effect. Instruments are typically stored in
 collections called soundbanks. Before the instrument can be used to play
 notes, it must first be loaded onto a synthesizer, and then it must be
 selected for use on one or more channels, via a program-change command. MIDI
 notes that are subsequently received on those channels will be played using
 the sound of the selected instrument.
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Constructor SummaryConstructors Modifier Constructor Description protectedInstrument(Soundbank soundbank, Patch patch, String name, Class<?> dataClass)Constructs a new MIDI instrument from the specifiedPatch.
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Method SummaryMethods declared in class javax.sound.midi.SoundbankResourcegetData, getDataClass, getName, getSoundbank
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Constructor Details- 
InstrumentConstructs a new MIDI instrument from the specifiedPatch. When a subsequent request is made to load the instrument, the sound bank will search its contents for this instrument'sPatch, and the instrument will be loaded into the synthesizer at the bank and program location indicated by thePatchobject.- Parameters:
- soundbank- sound bank containing the instrument
- patch- the patch of this instrument
- name- the name of this instrument
- dataClass- the class used to represent the sample's data
- See Also:
- Synthesizer.loadInstrument(Instrument)
 
 
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Method Details- 
getPatchObtains thePatchobject that indicates the bank and program numbers where this instrument is to be stored in the synthesizer.- Returns:
- this instrument's patch
 
 
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